New World Announces 1. Great Update - promises many improvements in November
In the Forum Vonnew World there was a great contribution to upcoming updates. The focus is on the economy, expeditions and the PVP. In addition, the first Major Update was announced. We from Meinmmo summarize everything important to you.
What about future patches for New World? They should take place every week. These weekly updates should fix errors and adjust the balance in the MMO and will always be associated with a downtime.
The servers downs should happen if possible, so that there is no prime time in a region. However, the failures should be clearer communicated in the future and already announced on Tuesday, so that the players can be better on the update.
In addition to the weekly updates, the first Major Update is planned for November (via New World Forum).
First big update focuses on business and expeditions
What s in the first major update? In the blog post, some adjustments for the economy and expeditions have already been announced that should be included in the major update:
All trading posts are linked to strengthen the economy and to need the players at less teleports. The cost of taxes will continue to be paid in the settlement in which you are currently located. In addition, you can only set selling offers for a maximum of 14 instead of 28 days. Bosses in expeditions will in future be 25% to 100% more talers. The cost of orbs for the expeditions should be reduced. The taxes for houses will in future be all 7 instead of every 5 days, the costs are not increased. It is also speech by a reduction of the Respec costs by 60%, which was already included in the new patch 1.0.5.
What is with new content in the major update? Of this is not a speech in the blog post, but it says that the adjustments are only part of the major update in November. As soon as there are new information about coming content, we will inform you about it.
How is it generally around the economy in New World? A few weeks ago, we reported that there is a kind of economic crisis in New World because too little taler are generated in the game. In the blog post, Amazon is partly all-clear.
Because even more Talers are generated as destroyed. But especially in the endgame, the number of talers should be slightly lower than at the beginning. Since more and more players reach Level 60, the number of the generated taler continues to shift into the negative. That is why the above changes are also coming.
Statements about planned bugfixes and false messages in wars
Which bugs are fixed in November? In addition to the statement to the first major patch in November there were some more information about the topic of bugfixes:
There are some perks and gems that do not work properly, including the resilience Perk. All these errors should be resolved during November. There is a bug at the attribute strength as soon as you reach the level 250. This bug is already being worked on. The Crouching Bug should already be resolved with the upcoming update. It is further worked on the LAG problems with the wars. The World Clock Bug is also known, but currently not reproducible. However, it is worked on it. Because of the many angel bots, the gold rewards were removed from the Fishing Chests. However, it is worked on that fishing will bring good rewards in the future.
In addition, there was a detailed explanation on the subject of client and which bugs have arisen. It emphasizes that New World is not client-authoritarian, but completely server-based.
What about the automatic bans at the wars? In New World, some companies have registered enemy players so that they are locked for 24 hours. So it was easier for you to win the war. Players suspected that the BANs have automated to take place.
However, this is denied by the developers and the bans should have been justified. In the blog post it is:
Report that can be used as war tactics. The behavioral pattern is that two rival groups have confrontations in the chat before a war or a big fight. These groups are trying to interact each other in violations of the Code of Conduct and then eagerly report each other when it comes to violations.
These violations are reported several times, checked by a moderator and, if it is a legitimate infringement, suspensions are pronounced. Again, the blocking does not depend on the number of messages, but the legality of the infringement.
Last but not least, the topics of Luck in New World, the difficulty of invasions and Watermarks were more accurate in the Blogpost. Who is interested in it, should read the official contribution in peace. However, there were no announcements for future changes to these content. What do you think about the view of the developers? Do you find that you tackle the right topics or would you prefer to have other adjustments? And what new content would you wish for the Major patch in November? Write it in the comments. Luckily, a player has been intensively dedicated to the subject of luck. He killed 1,000 wild boars: New World: Player kills over 1,000 wild boars to prove that happiness works
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